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Render files strategy
I just realized my present workflow was causing FCPX to eat huge amounts of disk storage for fairly small projects. Normally, I create a first version (much too long) then I duplicate it (with copy render files turned on)-cut it down, then duplicate it again and cut it down. I do some slow motion, some graphics, and eventually color correction. I found that the 5th version of a 5 minute video had 12 GB of render files, just in one version, almost all of it in a folder called “high quality video.” So this is not a good strategy.
I could trash the render files of the early version (they can be regenerated if needed) or turn off copy render files when making an new duplicate project to edit down.Is there a better way?