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Activity Forums Adobe After Effects Render Farm vs. SLI/Crossfire?

  • Render Farm vs. SLI/Crossfire?

    Posted by Norman Greenwood on November 25, 2011 at 3:31 pm

    Would it be more beneficial to have two cards in SLI/Crossfire for AE, or to have 2 computers in a render farm?

    For that matter, how about 3 or 4 cards?

    Just curious. Thanks.

    Bill Thompson replied 13 years, 7 months ago 5 Members · 4 Replies
  • 4 Replies
  • Michael Szalapski

    November 25, 2011 at 6:20 pm

    Unless you’re using a 3rd-party effect that uses the GPU, the graphics card does not matter for rendering in After Effects (and even if your 3rd-party effect uses the GPU, it only helps render that one effect and has nothing to do with the rest of it).

    More processing power and more RAM make the difference.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Todd Kopriva

    November 25, 2011 at 8:53 pm

    Ignore the graphics card for After Effects. It matters very little. Focus on RAM, disks, and CPUs, as Michael said.

    See this video for details of how After Effects uses (and doesn’t use) the GPU:
    https://www.video2brain.com/en/videos-5359.htm

    See this page for resources about making After Effects work faster: https://adobe.ly/AE_PR_performance

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    Technical Support for professional video software
    After Effects Help & Support
    Premiere Pro Help & Support
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  • Walter Soyka

    November 26, 2011 at 2:19 am

    [Norman Greenwood] “Would it be more beneficial to have two cards in SLI/Crossfire for AE, or to have 2 computers in a render farm?”

    I’ll echo everyone else’s suggestions about disregarding the graphics card.

    I’ll add that there’s a lot of disk and workflow overhead in a watch-folder AE network render, and that if you’re considering a network of only 2 nodes, it may not be worth the hassle. You’d be better off focusing on one single balanced, high-performance workstation.

    If you already have the two machines, you might check out Aharon Rabinowitz’s tutorial on multi-machine rendering (using the full version of AE instead of render engines):

    https://library.creativecow.net/articles/rabinowitz_aharon/multi_machine_rend.php

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Bill Thompson

    October 11, 2012 at 7:48 pm

    Just in case anyone happens on this thread, all of this changed in May of 2012 – After Effects CS6 uses the Quadro GPUs (and Tesla Compute Engines) to speed ray-tracing and many other compute-intensive functions, and PNY/NVIDIA start shipping the K5000 (4GB GDDR5, 1536 CUDA cores) in October, 2012. There’s Mac version of this card upcoming, to join the current Quadro 4000 for Mac and liberate pokey AE comps on Xeon and i7 workstations running Win 7 or 10.7.x. hoorah!

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