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Activity Forums Maxon Cinema 4D render engine simulate the real world for cinema 4d

  • Andy Henik

    June 27, 2014 at 10:54 am

    If I may,
    No 3d Render engine can give you the final results you see in the movies. It is a combination between 3d Render and Video editing/ compositing tools. If you use Cinema 4D, I recommand you to use Adobe After Effects, since they have a combining workflow. Keep in mind that you also need some Plugins for Adobe After Effects, to achieve the final results. nothing comes cheep, nor the time neither the software. It all comes up to how much money and Time you want to spend on your project.

    Kind regards
    Andy

  • Adam Trachtenberg

    June 27, 2014 at 1:20 pm

    You are correct, but it also takes a lot more than great software to produce truly convincing renders. The most important requirement is skill. With the requisite skill it’s possible to produce amazing renders with Cinema’s built-in render engine, but you really have to know what you’re doing with respect to modeling, UV mapping, materials, lighting, and of course animation. As we used to say, there’s no Toy Story button.

    That said, there are a number of very good third party render engines available for Cinema. VRay is one of the most popular. It provides a great combination of speed and quality. You can also get Mental Ray for Cinema. Maxwell Render is available (great quality but slow). There are several GPU-based render engines, like Octane and Indigo. Arnold is currently being ported to Cinema. All of these are capable of amazing output … in the right hands.

  • Nizaryos Nassour

    June 27, 2014 at 8:06 pm

    thanks all for your reply’s i think i give vray a try are there any good and advanced tutorial for vray cinema4d for production??????

  • Adam Trachtenberg

    June 28, 2014 at 12:03 am

    I don’t know of any tutorials for VRay. Best place to ask would be on their forums: https://www.vrayforc4d.net/portal/panel/welcome

  • Shawn Miller

    June 30, 2014 at 11:49 pm

    It’s a big subject… but the short of it is that you’re probably a long way from finding the limits of C4D’s lighting, material system and render engine. After that, there’s a lot more to learn about compositing and finishing, and that’s not even delving into the process of learning about lighting for live action, cameras and video formats, assuming that you want to make your own background plates (which you should, just for practice), then there’s the process of making spherical panoramas, if you want to get into image based lighting (you should probably do that too). It’s a lot, I know… but well worth it if you want to understand how to give your work a better sense of realism and a bit of extra polish. I recommend the following resources to get started:

    The HDRI Handbook
    https://www.amazon.com/The-HDRI-Handbook-2-0-Photographers/dp/1937538168/ref=tmm_pap_title_0?ie=UTF8&qid=1404171002&sr=8-1

    Compositing Visual Effects: Essentials for the Aspiring Artist
    https://www.amazon.com/Compositing-Visual-Effects-Essentials-Aspiring/dp/0240817818/ref=sr_1_3?s=books&ie=UTF8&qid=1404171107&sr=1-3&keywords=steve+wright

    A good class for learning compositing in AE
    https://www.fxphd.com/blog/godzilla-director-gareth-edwards-guide-to-after-effects/

    BTW, renderman is about to get a hefty price drop. So that might be worth keeping an eye on:

    https://renderman.pixar.com/view/renderman

    Shawn

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