Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums VEGAS Pro Render Crash in Vegas Pro 8 & 9

  • Render Crash in Vegas Pro 8 & 9

    Posted by Paul Demontez on June 29, 2009 at 12:58 pm

    Hello,

    Ok, so I’ve been having this problem now, both in Vegas 8 and Vegas 9 – Render crashing. I’ve sent countless emails to Sony about the issue in Vegas 8 Pro and I was hoping that with this knowledge they’d fix it in V9P – they haven’t. Well, what’s the problem? The problem is that whenever I render a HD project (be it 720p or 1080p)over 1 minute 30 seconds (ish) I get various errors. In V8, it wasn’t even nice enough to give me a reason, it would just crash out, but V9 is at least letting me know the state of things.Well sort of. Now when the render fails it simply says, it’s for ‘an unknown reason’ or that I’m out of memory. The latter being absolute bullsh*t, I have 8Gb and when it crashes I’m not even using up 5Gb, both on x64 and x86 systems. I’ve tried a million different settings in attempt to get this to work : Changing number of threads, changing preview ram, closing monitor window etc… None have worked. This then led me to believe it was something to do with my computer, so, in attempt to prove that I tried it on my three other computers, guess what? Still didn’t work.The only ‘semi-fix’ I’ve found, is to render in smaller segments and reseed, but even that doesn’t always work. I’m just at dead end with it and although it’s very powerful editor, I fear that this one thing will force me away from it and onto something like avid.
    It is also worth mentioning, that I use Magic Bullet a lot and have also been incontact with Red Giant about the problem, but they give the standard company line, ‘we are unable to replicate this problem ourselves’ That’s funny, I’ve replicated it on 3 computers and counting, without fail!

    So with no help coming from official channels, can anyone here offer any help? Thanks.

    Yoshifumi Kobayashi replied 16 years, 8 months ago 3 Members · 4 Replies
  • 4 Replies
  • Luc Enders

    June 30, 2009 at 6:56 pm

    Yeah same problems here. Sony typically responds doesn’t happen on their computers. Couple of things you could try which you might already have:

    – Do not use 32bit color space if that’s an option (although be warned that at least with Canon AVCHD files you will get bad color space bug making black gray so you need to add color space conversion filter to entire track (not sure if fixed in v9)
    – Set threads to 1 and disable long GOP rendering
    – 32bit OS: exclude Vegas exe from Data access protection in system/performance/advanced settings (in case Sony crashes at startup which I’ve seen as well)

    But yes even with those settings I get crashes especially MP4 and WMVHD. Typical workaround for me is to render as Sony YUV uncompressed and then use another renderer to render to final output (especially since Sony downscaling is really bad and options are very limited like no 1080i support).

    I found Vegas 9 64bit seems slightly more stable but not sure yet if I want to spend more money on an upgrade just to fix their bugs.
    The smart rerendering is great in V9 but I wished they would have allowed it for other containers like MP4 (seems to only work with AVCHD).

  • Paul Demontez

    July 1, 2009 at 11:00 am

    Thanks for the reply.

    I will try out some of the suggestions you’ve made. I forgot to mention that I was using 32bit colour space.It always works fine in 8bit, it’s just I prefer 32bit and if I can’t use it, then it kind of makes the option pointless and other software seem more attractive. I think if I don’t find a work around, I’ll just move to avid forever. It’s a shame, ’cause I like Vegas a lot, especially since they’ve added the full SxS support in 9.

  • Luc Enders

    July 1, 2009 at 2:50 pm

    I also always use 32bit and that’s probably why I probably see a lot of crashes (in combination with type of AVCHD files). Typically I end up outputting to YUV instead and then use another renderer.

    I did yesterday a comparison test with 8 bit and 32 bit output using consumer AVCHD as source and I can’t say I saw any difference. But I just looked at 1 framegrab.

    I’m undecided whether I should upgrade to v9. I do see a few more rendering options for MP4 but still no 1080i WMVHD support. Only interesting improvement for me personally might be smart rendering. Otherwise looks more like a 8.2 release than a full 9.

  • Yoshifumi Kobayashi

    November 16, 2009 at 1:41 am

    how about posting your work along with all the data needed so other ppl can check it out on their systems? I sure would like to give it a try 🙂
    Just make sure you post a Vegas project that definitely fails on your system.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy