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Render an environment sphere texture map
Hi,
I’ve built up a complex environment inside AE (lots of particles) and I want to bring in some 3D objects using VC Element. To make this less processor intensive I’d like to generate an environment map to use for reflections in Element.
If I was in Cinema4D, I’d create a sphere, add a reflective material and bake out the texture. I’ve been playing around with the AE’s camera angle of view properties, but had no luck.
Any ideas?
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