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Removing the red from my ears
Posted by George Goodman on June 24, 2014 at 3:41 amHey guys,
I’m wondering if anyone has any sweet tricks to get the red out of my ears without effecting the bricks or the rest of my skintone. I’d very much like to avoid masking and keyframing as this is a 20 second long clip.
Thanks in advance!
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodmanJoseph W. bourke replied 11 years, 10 months ago 4 Members · 4 Replies -
4 Replies
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Todd Kopriva
June 24, 2014 at 4:24 amI’d use Roto Brush to separate yourself from the background and then use a color correction effect on the layer containing you but not the bricks. Since it’s a color adjustment, and I presume that you’re not going to crank it too far, you don’t need to be pixel-perfect with the matte.
I show how to do something very similar in the tutorial linked to in the first bulleted item here:
https://blogs.adobe.com/aftereffects/2010/04/roto-brush-in-after-effects-cs.html———————————————————————————————————
Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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John Cuevas
June 24, 2014 at 1:24 pmYou can try using Color Finesse and secondary color correction. I did a 3 different secondary selections and was able to pull a decent amount of red out. First 2 tabs were the left ear, 1 try on the right. Selections really needed a tight range, you get into bricks pretty quickly.
7665_secondarycolorcorrection.aep.zip
Andrew Devis did a tutorial on it. Secondary Color Correction in After Effects
Johnny Cuevas, Editor
Thinkck.com“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb. -
George Goodman
June 24, 2014 at 1:33 pmThanks John,
I’m surprised the secondary isolated it that well, I had considered that, but really thought there was just too much red. I think that’s what I’ll have to do though. I realized after the fact that it was the backlight shining through my ears that caused it, ha.
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
Joseph W. bourke
June 24, 2014 at 2:29 pmGeorge –
In case you ever want to know – in the 3D texture and material mapping world, that light through your ear is called sub-surface scattering, or SSS. You never know when it might come up at a cocktail party :>)
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com
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