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  • removing animation from a sound effector

    Posted by Isaac Wolfram on July 7, 2010 at 4:19 am

    I built a 8 x 10 cube matrix that is animated by a sound effector, I need the middle lower section of the cube matrix to stay stationary and not move. Does anyone know how to solve that problem?

    test0786.jpg

    Who doesn’t fall, cannot rise.

    Isaac Wolfram replied 15 years, 10 months ago 1 Member · 1 Reply
  • 1 Reply
  • Isaac Wolfram

    July 7, 2010 at 4:53 am

    Nevermind, I figured out how to do it.

    I Inverted the Falloff in the sound effector, making a box over the area that I don’t want effected.

    Who doesn’t fall, cannot rise.

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