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Relative ripple mode: fuzzy math?
I’ve decided to look into the relative ripple mode since I’ve always felt that I didn’t understand how it worked, and after some testing I’ve come to the conclusion that I still don’t understand how it works.
If you read the user manual, it will tell you that the relative ripple mode changes the value of a correction by a percentage of the existing correction. This makes sense to me, however when I tested this I found that this is not the case.
For instance I have 3 shots in which I set the gain to:
shot1: 1.00
shot2: 1.10
shot3: 1.50I grouped the shots together, and with the ripple mode set to relative I changed the 3rd node from 1.50 to 1.40.
When I did the math it shows that to be a 20% change and that the resulting values should be:
shot1: not sure but I think .98
shot2: 1.08
shot3: 1.40Instead I got
shot1: .96
shot2: 1.05
shot3: 1.40What’s crazier is that if you recreate the experiment it varies each time. I’m not trying to pick on the math here, I’m just concerned about having dependable results. I’d like some explanation about what’s going on behind the scenes. If it’s as simple as, “don’t worry about it, it works,” I’ll be fine with that, I just want to make sure that when I use this feature, I’m getting the right results.
Anybody have any insight into this? Does anybody use this feature? Thanks for your time
roman hankewycz
harbor film company // colorist