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Reducing the size of the camera representation in the Viewport
I have been through a series of scalings of my project to get the whole thing “to scale” – and now the camera is enormous in the viewport compared to the ship model I’m working with. It is the same size as the vessel… It is getting-in-the-way.
I’m sure (well, I KNOW) there is an easy way – It’s hidden in there somewhere – I just can’t find it.
PerS