-
Redshift texture issue
Hello!
I applied an animated texture (PNG sequence) to a face of an object. It looks great in the RS Render View, but it is incredibly low quality in the viewport and also not reflecting the rotation change I made to it?
Does anyone know how to set up a higher quality viewport preview of materials? I’d like this to be smooth so I can plan my camera movements accordingly.
Happy to share more info!
Thanks,
Matt