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RED in MC5 Problems
Well, I guess no one thought that RED workflow would be perfect in MC5… the only way to play down the red in an HD project is in DRAFT quality. If you do that all your GFX/Titles are now also downrezed to draft. This is a bummer, now I am still forced to transcode RED down to DNXHD which is a painfully long process as we all know.
Anyone find solutions to this im not aware of?
