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Rectangular Pixels in AE
I am learning After effects and have read and re-read the threads/tutorials/forums/books on PAR and working with rectangular pixels in sq pixel comps and still am having trouble. I am working with NTSC D1 footage (720 x 486, D1 .9 rectangular pixels) from BetaCam SP tapes captured with a Blackmagic decklink at 10 Bit Uncompressed, 29.97 fps. I am corning pinning this footage to footage originated on HDV that I have cropped/converted to 10 bit uncompressed with the same PAR and size setting.
My problem is i spend hours corner pining solids over moving index cards shot on the converted HDV footage, then turn each solid (in its own comp) into an adjustment layer with one of the BetaCam clips underneath it. This seems to pin my footage to the solid correctly in it’s own comp. the problem arises when I then try to nest that comp with the pinned footage into the original comp with the footage that image is supposed to be pinned to. every time i put pinned footage into a new comp, it looks like it’s PAR has changed. nothing matches up like it should, the pinned image is smaller than the orginally pinned solid and the images don;t match up as they should.
I have tried to do this in every way I could find. initially i kept all my comp setting at NTSC D1, 720×486, D1 .9 PAR. when I got this problem, i researched it and thought my problem was my comp settings. So i did it again, this time on a D1 NTSC comp with square pixels, set to 720×540. I stretched all my 720×486 layers to fit to 540, and got the same problem when i tried to nest comps. then tried again, this time on 720×540 comps but with D1 .9 PAR. still didn’t work. I have tried moving the NTSC D1 with sq pixs at 720×540 into a 720×486 comp to render out, but this did not work either.
Can anyone figure out what I am doing wrong? why do my comps not seem to behave like they do within themselevs when i nest or render them?
Furthermore, when working with rectangular pixels in after effects, hat i the best workflow? if i put the 720×486 D1 footage into 720×540 sq pixel comps, apply corner pin effects and everything else, do i need to then put those layers into a new comp to render back out to rectangular pics? what are the setting on the final comps that I need to render out to use in FCP? do i render out at 720×486 with D1 .9 rectangular pixels? or do i render it out at 720×486 with sq pixels?
if AE works internally with sq pixels, why does it give me the option to work in rectangular pixel comps? why does it let me bring in footage that is made up of rectangular pixels, then composite/edit/effect that footage in a comp with identical size and rectangular pixel settings, if it’s not going to work in any other comps, even when they have the exact same settings, or render out correctly? is there something i am missing?
kristan