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Realwave blocks camera view
Hi everyone.
Hope someone can help me with this problem.
I have a sea loaded in Realwave surface loader.
It is located far below world zero – but still it blocks cameraview until the camera has moved above world zero.
I have alot of animations going on – so i don´t want to move everything up to prevent this.
Can someone give me a hint how to solve this?
The anchor point of the surface loader is at the same level as the surface loader.Ola
Ola Chr. Bårdsen
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