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Real 3D models working with 2D models in 3D Issue
Kind of a weird one here. I am using 3D Element by Video Copilot. I want to put a 3d tv into my video and then put a video on the tv. What Ive been trying is using copilot for the 3d tv and then I try to put a video into a 3d plane in the composition as well. The problem is that when I match it up to the tv I can orbit around with a camera just fine, but when I try to move in the x or y planes beyond that it will move out of the tv a little bit. Video copilot does have its own world transform function and Im wondering if they operate off of different 3d planes? Is this the best possible way to be doing this? I want the camera to rotate around the tv with the video playing inside. Is there a different easier way I should be trying?
– Jacob