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randomize colors/brightness/glow
I have a string of characters within a MoGraph text object which I would like to change the colors for on each frame.
I want the colors to randomize between 3-4 shades, and switch between each letter.
I have a random effector applied to the MoGraph obj, with color set to on, and within the color channel of the text’s material there is a multishader with 9 different shaders set to index ratio.
I am missing something and would really appreciate some help.
matthew