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Random Effector Help
I’m really struggling with the random effector, I suppose maybe I am missing a step.
My hierchy goes something like this:
Random Effector
-Clone Object w/ Random Effector in the Effector Tab
–Null ObjectNow, when I animate the random effector and hit the Keyframe button and then go to the next frame and change the position and rotation of the clone objects (effector settings) and keyframe the second keyframe.
I am only left with the new position and rotation of the nulled object, however no animation occurs. Why is this so?
Is it not possible to animate the clone object through it’s random effector attributes?
I welcome any advice, as this is my homework assignment and it is due Wednesday. Unfortunately, I am unable to solve this problem.
Ultimately, I want several nulled cubes to glide across the screen rotating. Yet I only have one cube made and I am trying to clone several copies of that cube with randomized rotation properties.
Thanx,
Tommy 😉