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Random Color
in AE CC 2016
trying to have a layer Fill color be defined by its index to a random color for the whole time/duration.
seedRandom(index,true);
A = random(100);
B = random(100);
C = random(100);
[A,B, C, 0]I have a 0 at the end cause it complains about having 4 dimensions, but it doesn’t seem to change anything. The results are always white each time, even with “seedRandom” excluded. Ideas?
Thanks!