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Activity Forums Maxon Cinema 4D radiosity rendering prob-bouncing shadows

  • radiosity rendering prob-bouncing shadows

    Posted by Colin James on May 11, 2005 at 1:58 pm

    Hey all…

    I could really use some help :/ I’m trying to render out an animation w/ radiosity, and I’m getting bouncing shadows all over my objects. Its like its calculating a new solution that is different each frame. I’m u sing Standard radiosity, and its being lit simply by a sky object that has a completely luminescent white material mapped onto it.

    Any advice would be greatly appreciated as I’ve got a lot to get rendered in a very short period of time :/

    Adam Trachtenberg replied 20 years, 12 months ago 2 Members · 2 Replies
  • 2 Replies
  • Colin James

    May 11, 2005 at 6:00 pm

    After re-reading the manual…more closely this time, I figured Object animation was the way to go…but even though it looked good w/ a low max resolution still..it looked like crap unless the max res was super high when animating. And for a 4 minute, high-def render thats not going to happen.

    end result, i settled w/ stochastic set to 90.

  • Adam Trachtenberg

    May 12, 2005 at 8:39 pm

    Yes, it’s a problem and I think you already found the two less-than-satisfactory solutions.

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