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R20 – Controlling Opacity with Effectors question
I am trying to control the opacity of a group of clones, but also have falloff where the opacity still has the gradation between 0% and 100%.
Right now all I am able to achieve is applying a Plain Effector (with “Visibility” checked on) with a falloff that only turns the opacity of the clones on or off. There’s no inbetween…
Very frustrating. I played with the Remapping within the falloff, as well as the Min/Max within the Effector itself with no luck.
Any help would be greatly appreciated.