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R14 Keyframes have changed…
Hey guys – I’m not sure what technique to even call this, but I used to be able to take a cube (for example), keyframe it at rotation 0, go forward and keyframe it 180 degrees, and then go forward again and simply duplicate the second keyframe. This created an effect where the cube spun around a little past 180 and then bounced back into position.
However, in R14, this effect is no longer working for me – how can I get it back?