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Activity Forums Maxon Cinema 4D Quick Question #2

  • Quick Question #2

    Posted by Steve Johnson on August 28, 2007 at 2:42 am

    Hello,

    Sorry to post two in a row, but as you can tell I’m newer to C4D. I’ll try to keep them short moving forward! I’m still learning the interface. I’ve found a problem that I don’t want to ctrl-z back to undo, because I’m sure this scenario exists for a reason, and I’d like to know what I’m looking at.

    Look at this screencap. Do you see the black rake attached to the camera? Since this has shown up it is restricting my ability to rotate around the scene via the pilot icons at the top right of each display.

    This “rake” also maintains a pretty consistent direction through out the camera’s animation.

    https://www.thekilobyte.com/dl7846/c4d-screencap.jpg

    Thanks for the newbie help.

    -steve

    Adam Trachtenberg replied 18 years, 8 months ago 3 Members · 7 Replies
  • 7 Replies
  • Brian Jones

    August 28, 2007 at 3:08 am

    I’m not seeing the problem based on the screen grab (anybody?). Can you post the scene?

  • Steve Johnson

    August 28, 2007 at 4:27 am

    I’m not sure if you mean you don’t see the switch to enable/disable the black rake or if you don’t see what I’m talking about.

    Here is another pic, with neon-green annotations around the object I can’t identify. It doesn’t render, but it is giving some guidance within the editor, and I have a feeling it’s useful info that I might need, but I’m not sure what it is. It is not pointing in the direction of the camera is shooting, nor can I influence its position or size that I can determine.

    https://www.thekilobyte.com/dl7846/c4d-screencap2.jpg

  • Brian Jones

    August 28, 2007 at 12:53 pm

    I saw the object (if it is an object) but the rest of the interface gave me no clue as to what it might be (or be related to). So next step is to look at the scene. Or maybe someone else has seen something like this?

  • Adam Trachtenberg

    August 28, 2007 at 4:01 pm

    It looks to me like the “rake” is an infinite light, and you seem to have aligned both the camera and the light to a spline. The light should have no impact on your viewport navigation, but the “align to spline” tag on the camera certainly could.

  • Steve Johnson

    August 28, 2007 at 10:36 pm

    You’ve got a good eye. I do have a camera and a light aligned to a circle spline, but the “rake” is attached over the camera object, the light is also attached to the spline, but clearly at a different location than the camera.

    Taking inventory of the objects list, there is no infinite light, but I can add one. It’s representation is not a black rake like this. I feel this is attached to the camera in some way. But chagning camera orientation axis does not affect the direction or behavior of this black thing. It still hovers over the camera and orients itself identically regardless of camera orientation axis.

    haha.. this is odd.. 🙂

  • Steve Johnson

    August 29, 2007 at 2:32 pm

    Just to close the question, I found the element causing the black thing. Still don’t know what it is or why it’s there, but the sky preset Friendly Afternoon contains a sky object. That sky object when disabled removes the black object.

    My guess is that it points to where the sun should be. But I don’t have the time to troubleshoot it. What is interesting is that it attached itself to the camera in the scene automagically.

    Thanks!

  • Adam Trachtenberg

    August 29, 2007 at 7:32 pm

    The Sky object uses an infinite light to represent the sun….

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