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  • Questions before Update

    Posted by Stefan Buhrmester on September 21, 2011 at 5:18 pm

    Could somebody do me a favor and check if Apple added the following in the 10.0.1 update?

    – Is it possible to drag&drop motion files into the FCPX timeline to import them?
    – Did apple add support for custom (read: “user input”) project resolutions?

    I got a refund and don’t want to purchase again just to find out that it still cannot do that.

    Chris Harlan replied 14 years, 7 months ago 16 Members · 60 Replies
  • 60 Replies
  • David Lawrence

    September 21, 2011 at 5:43 pm

    [Stefan Buhrmester] “I got a refund and don’t want to purchase again just to find out that it still cannot do that.”

    No need to re-purchase, you can now download a free 30-trial and test it out.

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  • Bret Williams

    September 21, 2011 at 5:43 pm

    Actually if you got a refund then you can still download for free. Not sure there’s even a way to pay Apple if you decided to.

    I got a refund on Aperture and it’s still downloadable.

    But either way there is a 30 day free trial.

  • Devin Crane

    September 21, 2011 at 5:48 pm

    To answer your first question, there is a work around. You can drop Motion files into the timeline, but you need to change the extension to .moti from .motn.

    Concerning the Custom Resolution- no change.

  • Marvin Holdman

    September 21, 2011 at 6:36 pm

    Not sure that’s the case. I too, got a refund, but still have the 10.0 installed. Haven’t used it past the original few days, but just haven’t deleted it. I was curious if what you say regarding being able to download it was try. I don’t think so, as the only way I can tell to download the update is via the app store. I also have a copy of Motion and Compressor (which I have been working with some) and it updates, as of yesterday.

    As mentioned before, the 30 day trial is available. I have downloaded that and will spend a bit of time seeing what it does better…. after I’m done working with our new version of PPro.

    Marvin Holdman
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  • Bill Davis

    September 21, 2011 at 11:46 pm

    Stefan,

    If you have existing “older” Motion files, your question makes sense.

    But the fundamental relationship between the two programs has undergone a pretty substantial change.

    My explorations have indicated that a chunk of the code that makes up Motion 5 is already “embedded” in FCP-X. It’s the program’s titler. When you do text work inside FCP-X you’re using Motion’s code. Period. This changes the fundamental relationship between what we used to think of as two separate programs. They aren’t really so “separate” any more. When you go “outside” to Motion, you’re actually just opening up additional capabilities on top of the subset that lives in FCP-X.

    This means the old thinking about “round tripping” is kinda obsolete.

    It’s probably not strictly accurate, but I think of the relationship as having “Motion light” built into FCP-X – and when I launch Motion 5, the extra capabilities “enhance” the control and add new abilities. But many of the tools and code are exactly the same. So there’s not really two different programs at work. Just one seamless “text and graphics” environment that expands or contracts as the user sees fit.

    This makes it a whole lot easier to operate, since no matter where you start, or how you change things – what you do in one area will be reflected in the other because there’s only ONE file in play. Not two that are being merged.

    Put another way, there’s no penalty to roughing out titles in FCP-X, since a simple option click will “open” them inside Motion 5 and let you further refine them with all of Motion 5’s tools.

    The very concept of having to “round trip” is un-necessary – because it’s all coming from a single code base, so what you do in motion doesn’t just “reflect” back to a file in FCP-X – it IS the file in FCP-X.

    Does that make sense?

    “Before speaking out ask yourself whether your words are true, whether they are respectful and whether they are needed in our civil discussions.”-Justice O’Connor

  • Aindreas Gallagher

    September 22, 2011 at 6:19 pm

    I don’t really think that answers the question?

    isn’t the point to take a section of the timeline, send it to motion, do a whack of post and effects on it and roundtrip back to FCPX?

    having sections of motion lite present in the main app isn’t really the same thing?

    you want a PPRO to AE and back workflow. isn’t that what’s missing here?

    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

  • Stefan Buhrmester

    September 22, 2011 at 6:23 pm

    [Aindreas Gallagher] “you want a PPRO to AE and back workflow. isn’t that what’s missing here?”

    Yes

    But that missing feature already exploded several times on creative cow (especially the Motion Forum), no need to spark a new fire.

  • Aindreas Gallagher

    September 22, 2011 at 6:27 pm

    heaven forbid, God knows I’ve done enough incitement on this forum, i just thought bill’s reply had wandered quite a ways off beam there.

    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

  • Steve Connor

    September 22, 2011 at 6:54 pm

    I’m hoping round tripping makes a return in the future, perhaps the new XML might allow this?

    “My Name is Steve and I’m an FCPX user”

  • Erik Lundberg

    September 22, 2011 at 10:14 pm

    This is what ticks me off. REALLY. And it goes on and on. And there is no real reason why, other than Apple invented so much shiny new brilliant ways to do stuff, they completely lost the basics. Because the Motion integration in FCPX is BRILLIANT. Except this one basic thing. Whatever they smoked, I want one too.

    On the other hand, if they fix that, we’ve got best-in-show integration, in my opinion. This is jaw dropping surely (that they left it out to begin with, that is).

    Erik Lundberg

    Technical Director, Media Technology, University of Gothenburg, Sweden

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