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Activity Forums Adobe After Effects Question about displacement map

  • Richard Garabedain

    February 12, 2019 at 8:53 pm

    i always get the white lines if my displacement is too high…maybe if you used a simpler layer to displace..

  • Max Haller

    February 12, 2019 at 10:13 pm

    Thats just what happens when you displace the layer so much. its like smeared to the edges of the displacement map. What are you trying to displace?

  • Kawin Tisase

    February 13, 2019 at 5:56 am

    Thank you for answering my question Mr.Dave. But maybe my question is not clear enough. So, to clarify, I want to know is there any in-depth explanation why the white line form itself in the shape of displacement map when the displace value is “Too high”?? .

  • Damien Ivan

    February 14, 2019 at 8:45 pm

    Since the displacement map is black and white and has no alpha, you can’t use choke matte on it without some effects gymnastics. Otherwise, I don’t totally understand what you’re saying in your question.

    Damien Ivan
    Animation + Video
    Just a dude tryin to be awesome.
    damienivan.com

  • Oleg Pirogov

    February 14, 2019 at 11:58 pm

    >Why is there a white line around displacement map.
    Not really familiar with this effect, but as far as I know, it displaces pixels of base layer based on brightness (I assume, you use that kinde of mode) of map layer. The most bright moves one direction, the most dark – to the other, while pixels close to medium brightness don’t move a lot.

    Thus, at -4000 everything but pixels really close to medium brightness has moved away. I presume, if you check the color of those white pixels on the map, they would be [128, 128, 128] color or something.

    Here’s a shape filled with strictly horizontal gradient moving a solid with fractal noise. When increasing Max Vertical Displacement, the dynamics are quite simple:

    All white goes max up, all black goes max down, medium things fall in between.
    At extreme levels the only pixels visible on the comp will be those near the center of grad:

    So I suppose, those lines of yours are areas of constant color=[128, 128, 128]. They look like lines due to the nature of your map, but generally can be whatever. For instance, here is a circle of [128, 128, 128] color added to that +5000 Max Vertical Displacement setup above:

  • Kawin Tisase

    March 9, 2019 at 3:18 pm

    Wow, your answer really helped me with my curiosity. Thanks a you mr Oleg, have a nice day ☺

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