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q concerning premultiplied footage
is a matte operator the only way to extract the image from a premultiplied/pre-matted scene? i.e., say I import a bouncing ball shot against a blue screen. its been keyed, exported out (premultiplied, animation, mill of colors+, etc.).
So then if were I bring it back in to some compositing program, it will have a black or whatever color background representative of the alpha channel’s transparency, right? Is their any way to make that representation actually transparent without adding some kind of operator? Or if that were my intent, should I just always render straight?
I’m just curious, because I seem to remember once bringing in premultiplied footage and it already being transparent. But I’m perfectly willing to blame it on my bad memory upon further advice. Thanks!