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Pyrocluster and multi-pass rendering
I’m trying to figure out if it’s possible to render thinking particles using pyrocluster out of C4D with multiple passes so i can make tweaks in After Effects. I’ve tried using some of the options you get for passes but so far i can only get the atmosphere and atmos multiply to work plus any of the ones that give you the whole image. But none of the ones that break the image down.
I’m not entirely sure if this is meant to be possible and i should just be looking to make the necessary changes using filters directly inside AE. The project i’m working on is going to be an epic render though so anything i can do in Cinema to give me more options to work with in the compositing stage would be as always…ace.
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