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  • pryoCluster

    Posted by Timothy Early on August 6, 2010 at 6:25 pm

    Looking for some techniques to help with a smoking/hazy bar scene… also a scene that is a close up of a cigarette in a ash tray with wisps of smoke coming from it as if still slightly lit… now i have pretty good results from using a volumetric light for hazy room but the wisp are challenging… any tips or try this ideas would be appreciated!

    would like to ultimately get the smoke to interact with the wind emitter object if possible similar to the volumetric light.

    thanks

    Adam Trachtenberg replied 16 years ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    August 6, 2010 at 8:08 pm

    It’s very difficult to get this effect without fluid simulation. There are several fluid sim plugins available now, and of course realflow, but none of them are what you’d call cheap.

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