-
ProResHQ gamma shift – I’ve tried all the workarounds!?
Hi All,
Quite frankly having a nightmare trying to import a PPRo project into AE for grading and fx. I’ve tried just rendering out an animation codec QT of the timeline – to just use various adjustment layers over top to CC on…but some of the shots are coming out of PPro with *huge* gamma shifts – most of these appear to be h264 encoded – but these are the source files I was given, so I’m stuck there. The shift is so bad that there’s not enough picture info to even grade it out.
SO – workflow No.2: I have gone back to what I started trying to do – import premiere pro project into AE…
This has given another set of headaches – certain subclips have totally shifted their in&out points, other clips have come into AE totally shifted out of their place in the timeline and the main problem I don’t seem to have a fix for is the apparent gamma shift I am seeing in all of the ProResHQ clips from my project (which is about 60-70% of them)
I have done all the interpretation rules hacks suggested by Todd and even done a few of the clips manually, but I can’t get any of them to match my animation QT which I have at the top of the stack for reference.
I really need some help guys – any ideas?
Many Thanks,
Jim.BTW – I’m running CS4 Production Premium on Snow Leopard. My source footage is a mixture of ProResHQ, XDCAM HD422, XDCAM EX, h264 MP4 and QT and also a couple of AVC codec MP4’s.