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ProRes Gamma Shift
Hi there, sorry if this gets really confusing but I’m trying to understand how and why the gamma shifts are happening between AE and FCP using the ProRes Codec. This is only a problem with the ProRes codec as I do not receive any gamma shifts using Animation.
I have an original H264 file from the Canon 5D which I’ve converted to both ProRes and Animation. Obviously the Animation file is not practical to work with, but I’m just testing gamma shifts. After conversion in Compressor, all 3 files look identical in Quicktime. My monitor is set to 2.2 Gamma, and Quicktime is set to ‘Final Cut color compatibility’ 2.2 Gamma
First, when I bring the 3 files into AE, the Animation looks correct, the H264 and ProRes are dark. By switching the project to 16bit, the ProRes files looks correct and there is no shift in the Animation or H264 file.
The crazy thing is when I render the ProRes on 16bit the gamma is brighter than the original and when I render it on 8bit it looks correct!?!? So I can trust the image in AE on 16bit, but not the render and I can trust the render of the 8bit, but not the image in AE. And to top it all off, if I work and render the ProRes file in 16bit as Animation it looks correct, but if I render 8bit it’s really dark… what is going on with this codec?
This has lead to a really awkward workflow where I do all of the color correcting with the project set at 16bit and then render it at 8bit so I get proper results… it just doesn’t make sense.
After all of that, the gamma of my ProRes file in Quicktime does not match what I see in Final Cut, but the Animation does. I guess I’m answering my own question here by just sticking with Animation, but the workflow is just not practical. I’m sure this has something to do with YUV vs RGB, but why would one codec have a shift and the other not? Which Gamma should I be trusting, FCP or Quicktime?
If someone could point me in the right direction I would greatly appreciate it!