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properly aligning texture
Hello,
I’m trying to recreate the cover art for the Muse album just as a learning exercise –
check it out hereI’m having a lot of trouble getting this properly textured. I have this scene laid out so far, and I’ve been trying to use this image file (and a similar one)to color the tiles appropriately. I can get close, but not enough for me to be satisfied with it.
There’s always some problem, like the image texture getting stretched, or the hexagonal pattern not aligning anywhere close to the actual hexagons. I’ve tried all the different projection mappings, played with the coordinates and tiling – i just can’t seem to get it aligned properly.
If it’s relevant, I created these hex-cylinders by laying out two offset hexagons, cloning and aligning them in a sheet, and then using a wrap deformer to make them into a tube. There’s also a taper deformer on the rear hex-cylinder.Any suggestions?
Thanks very muchGardner