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Projection in Material Tag interfering with Cel Shading
Hello everyone, this is my first post here.
I know this is the place to get some help. I’ve been a frequent visitor of this page since ever. But now, I have a problem that I’ve never seen before in the forums.
See, I am more like an Adobe AE user, so my knoledge in C4D is limited. I’m trying to make a Cel shading effect in some objects, but for some reason the light I set is not affecting the shade.
Here the light is afecting the object as always.

Then I add a material and set the Luminance and the Cel texture.

But this is the result.

After a couple of hours running a search in Google I found out that part of the problem is here, in the Projection attribute in the Material Tag. If I change this option the shade will change, but still no reacting to the light in the scene.


Can anyone help me? Is there a step that I miss.
Also, don’t seems that the problem is in the render settings nor the light itself.
Thanks for your help.
