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Activity Forums Avid Media Composer Problems going from After Effects to Avid Adrenaline

  • Problems going from After Effects to Avid Adrenaline

    Posted by Craig Hill on December 1, 2006 at 7:35 pm

    I’m rendering out some of my first graphics in HD for our new Avid Adrenaline from After Effects on a G5, pre Intel and have seen on here that you can’t render the alpha built in like we normally can and I can get around that. My main problem though is that our editors haven’t been able to find a way to import my files and have them look right. There are 3 rings that flip into a part of a logo in my project and they are almost steppy and look like they are having field issues. We are viewing it on an LCD monitor. I have set up my files as 1920 x 1080 at 29.97 as well as rendering them out 1920 x 1080 at 59.94 to see if that was the problem, doesn’t seem to be. I’m also using square pixels. Anybody had a problem like this? Just looking for any helpful advice.

    Thanks!

    Craig

    Michael Hancock replied 19 years, 5 months ago 3 Members · 2 Replies
  • 2 Replies
  • John Cuevas

    December 6, 2006 at 3:43 pm

    Had the same problem. What messed me up is that the DnX isn’t really 59.94 fps, it’s normal 29.97 interlaced. Not sure why they label it like that…makes everything confusing. Leave it to Avid to complicate the simple.

    I also used the animation codec with Alpha, spent at least 2 hours trying to figure out the Avid codec didn’t support an alpha channel.

    Johnny Cuevas, Editor
    http://www.ckandco.net

  • Michael Hancock

    December 7, 2006 at 5:22 pm

    Have you tried rending a targa or png sequence? Also, make sure you’re rending to fields, and the proper field order (are you NTSC or PAL?). Then tell your editors that you rendered in square pixels, and the field order. That way they can set their import options correctly. Animation, as John suggested, is also almost always foolproof with great quality. Oh yeah, Avid prefers Straight alphas. Not premultiplied.

    Mike.

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