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Problem with ft-UVPass // can’t get a clean UV map to work
Hi everyone,
I’m having big trouble with the free ft-UVPass plugin.
Eventually I’ll have to re-texture 42 flag animation inside After Effects (deadline is tight so it’s not feasible to render 42 animations from Cinema 4D).Now I’ve put out a still image from the Material UVW pass from Cinema 4D and no matter what I do I can’t get the texture in AE to map properly.
Even with just something simple like a primitive plane as a model in CInema 4D.Please find my project file under the link below, hopefully someone knows how to tackle this.
Many thanks in advance!