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Problem with Controlling a rigged Charackter
Hi,
I have rigged a charackter including a Mater Control, which is supposed to move or rotate the whole charackter without having any impact on the geometry.
However when I rotate it, it deforms the geometry.
I also tried to subordinate everything under a null object, but the result is the same.
Does Anyone has an idea on how to fix this easy?
Thanks
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