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  • Problem with Controlling a rigged Charackter

  • Nele Lamattina

    November 22, 2021 at 10:38 pm

    Hi,

    I have rigged a charackter including a Mater Control, which is supposed to move or rotate the whole charackter without having any impact on the geometry.

    However when I rotate it, it deforms the geometry.

    I also tried to subordinate everything under a null object, but the result is the same.

    Does Anyone has an idea on how to fix this easy?

    Thanks

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