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Problem With Animating Camera in CS6
Hi all,
Ever since cs6, I have a problem animating a camera (virtual camera in AE) with the particle world and or the shatter effect. Lets say I have the particle system set up, or a layer to shatter, ever thing works fine. I can use the orbit tool fine. I as soon as i hit the key frame button, The orbit tools do not work. The camera starts doing weird things, and will work. For instance, I am trying to make a star field, and have the camera slowly zoom in. As I said, i hit animate, and zoomed in, and it does not zoom in. When i hit play, it zooms in a little, then zooms out, and does other weird things. Any one know why this started happening in cs6. I do not have this problem in cs5.5 or cs4.