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problem with 3d layers in 3d comp
You all may know the HP ad in whitch Jay-Z holds volume meters and audio spectrums between his thumbs and index fingers. I am trying to recreate something that looks the same, but I use AE in stead of 3D software (Maya/3DSMax?). It’s also a search for the limits of AE.
The problem is that the layers don’t act like I want them to. The most simple way to do this is by creating some 3D layers (solids) and pre-comp them. Step 2 is to put the pre-comped layers with corner pin. I converted the pre-comp to a 3D-comp first. But it doesn’t exactly look the way it’s suppose to. It looks as if the solids don’t have the same size (they do!) and if they don’t stand up straight: example. It should look like the red solid is “connected” to my thumbs, the yellow solid is connected to my index fingers and the orange one should stay in the middle of the comp. Now it looks like if the layers all point to some point that floats above the orange solid. Is there a solution for this problem?
Thanks in advance! I really appreciate some help!