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Problem Solved: Animation Codec Woes (Bakes fine, imports problems)
EDIT: moments after I posted this I tried one more test: changing my composition & render settings from 23.98fps to 24fps… That completely solved the problem… so keep that in mind….
Hey all,
I have a really confusing problem. Any footage that I export/bake out of AE using the animation codec and then re-import has half the frames missing in terms of how AE displays, playsback, and renders, even though all frames appear in quicktime. I’ve read a few threads here that seem to have related problems, but haven’t seen any good solutions.
Here are the technicals in my case:
2x 2.8ghz quad core Mac Pro w/8g ram, running OS 10.5.4
AE Project/comp/footage settings: 23.98fps, 1280×720, square pixels.
Example: I have a short composition, say exactly 1 second long. I bake it via the render cue using the animation codec, no audio, full 23.98 frame rate, etc. It renders ok.
I open it in quicktime: it looks great, all frames are present, movie properties shows the frame rate to be 23.98.
I import the baked clip to my AE project and put it into a composition with all the correct settings (23.98, 1280×720, etc). The baked clip’s duration (1 sec) is correct. BUT. If I scrub through the clip (or render it!) it does not show all 24 frames, it only shows 12, each one being held for 2 frames on the timeline. When I doubleclick on the clip/layer in the composition timeline to bring up the layer window the same problem is evident.
If I go to interpret footage everything looks normal: the click is being interpreted as 23.98 as it should be.
The problem persists in renders, so it doesn’t seem to be just a weird display issue. On longer clips the “plays every other frame but holds them for 2 frames” problem is not totally consistent, so every so often it won’t skip frames… this seems like a pulldown thing, but “remove pulldown” is off in the interpret footage…
This problem happens whether or not the baked/imported clip has an alpha channel, and regardless of its length.
I tried re-baking my animation renders in quicktime pro (again rendering using the animation codec) and that didn’t work either. 🙁
Is there any known solution to this problem without having to ditch my beloved animation codec?
[SEE EDIT ABOVE. FRAME RATE CHANGE!]
Thanks,
Julian