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Problem importing 10 bits TGA sequence in Premiere CS5 , PC
Posted by Patrick Tong on November 6, 2010 at 3:44 amProblem importing 10 bits TGA sequence in Premiere CS5 , PC
I’ve just imported some 10 bits TGA sequences to a project. But premiere won’t recognize the sequences, anyone knows why is this happening? Any suggestions are much appreciated
here the image.
https://s17.photobucket.com/albums/b72/zakums06/?action=view¤t=TC.jpgThanks!
PatTim Kolb replied 15 years, 9 months ago 4 Members · 6 Replies -
6 Replies
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Vince Becquiot
November 7, 2010 at 12:54 amAs far as I know, Premiere only supports 8 bit TGA. That’s usually 8 bits per channel by the way (giving you 24 or 32 bits with the Alpha channel).
If you did the export, you should select 8 bits instead.
Vince Becquiot
Kaptis Studios
San Francisco – Bay Area -
Tim Kolb
November 7, 2010 at 10:15 amAs far as I know, Vince is correct on this…Adobe’s documentation of what parameters they support within each file type is unfortunately…not informative.
What is creating the image sequence?
Can you create some other file type? CS5 now has what is probably some of the industry’s most extensive DPX support…also I believe that 16bpc PNGs work…
16 bpc TIFs can be loaded with some third party software installed (my AJA LHi software enables me to load 16 bpc TIFs for instance)
TimK,
Director, Consultant
Kolb Productions, -
Patrick Tong
November 7, 2010 at 5:26 pmThanks Tim and Vince..
The TGA sequence is created by “da vinci 2K Plus”
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Jeff Brown
November 10, 2010 at 4:16 pmI too would suggest DPX. You might have an odd duck with the 10-bit TGAs: I have used TGA files for about 20 years, and I didn’t know there was a 10-bit variety!
-Jeff
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Tim Kolb
November 12, 2010 at 3:36 pmCineon is a Kodak format which went with the system of the same name…DPX is a more up-to-date standard (based on Cineon) that was designed to work in a wider variety of environments.
I’d have to believe that your Da Vinci system will output DPX frame sequences as well as specifically “Cineon”… Though if Cineon is all you have, I suspect that PProCS5’s DPX importer may parse it.
Keep in mind that in Premiere Pro CS5 you have 8 bit color precision…or 32 bit float. Any material brought in with greater than 8 bit color precision should be handled on a 32 bit float timeline…which is enabled by checking the “max bit depth” box in the sequence settings dialog.
Then…when exporting the material, if you plan on using it downstream in finishing, etc with deep color precision, select “max bit depth” in the export dialog as well…and I recommend you don’t “use previews” for the export source, even if you’ve set them for 10 bit.
TimK,
Director, Consultant
Kolb Productions,
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