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Activity Forums VEGAS Pro Preview Image Vegas Pro 15 different than Movie Studio 11

  • Preview Image Vegas Pro 15 different than Movie Studio 11

    Posted by Heidi Huff on June 29, 2019 at 11:54 pm

    I recently upgraded to Vegas Pro 15, and I noticed the preview of my video in 15 was different than in Movie Studio 11.

    I posted this issue on the Vegas Forums, but I was hoping someone here might have more insight.
    https://www.vegascreativesoftware.info/us/forum/preview-image-vegas-pro-15-blurrier-that-movie-studio-11–116123/

    I have imported the exact same media files. The two programs, 11 & 15, have the same project settings (which you can see at the link) to the best of my knowledge. If I render them through the exact same output, Pro 15 ends up darker and will more muted colors than Studio 11.

    This is how the footage looks in Pro 15

    This is how it looks in Studio 11

    Why don’t they look the same?

    How do I get any video I import to 15 to look like the same way it would in 11 automatically without having to add a color corrector or other effect?

    Heidi Huff replied 7 years, 1 month ago 2 Members · 5 Replies
  • 5 Replies
  • Graham Bernard

    June 30, 2019 at 6:48 am

    [Heidi Huff] “I recently upgraded to Vegas Pro 15, and I noticed the preview of my video in 15 was different than in Movie Studio 11.”

    Hi Heidi! – Yes, I did read your thread in MAGIX VP Forum. What you read there is correct. However I was hoping the main “issue” would have been mentioned, and that is just “how” the Video Signal is Previewed in the Professional package that we know as Vegas Professional – or VP. It took me the best part of five years until the penny dropped. Vegas Pro will go out of its way to deliver the the naked, as it was captured Media, and here that’s your Video. It wont do anything to affect that signal, unless the Editor WANTS to do it. So, I don’t know just how VMS11 adjusts or even if it doesn’t adjust or deals with the video signal, but in VP there is much to be aware of.

    OK, I’ve taken a screengrabs of both your samples, placed them in VP15 and I can SEE in the scopes the way both samples had been “adjusted” in Preview. Notwithstanding the rough way I captured your samples, if I had your original internally Captured snapshots from each to play with it would be better, but you’ll get the picture or rather the Preview ????.

    Here’s your S11:

    I can clearly see the “crushed” Blacks and a tiny amount of “clipped” Whites. And here I magnified the Blacks going out of value:

    And now VP15:

    You can clearly see that the Video Signal has been better presented to the Viewer – you and me – to reveal ALL the Video information, little if no “crushed” Blacks and no “clipped” Whites.

    So, where does this leave us? More to the point, would you/me wished to see exactly what is there, in the Media, in Preview? Or some already affected Media that there maybe no way back from? Tris could be “seeing”in Preview Clipped (overexposed footage) or Graphics that aren’t behaving themselves? Mixing full spectrum 0 to 255 Graphics and Captured footage? – I know what I would want! I want to see exactly what I have, GOOD as well as BAD, and then make an Edit decisions based on the Scopes and Numbers. And that, right there, is what you get with Vegas Professional – a deeply Professional view INTO our Media. Now, you saying you prefer the look of the dark and contrasty LOOK and me saying that they are CRUSHED Blacks, is only a personal view on the OUTCOME of the Video Signal.

    I know, there’s much to take in, but I really hope some of this has raised the veil away from understanding the difference between what we SEE in Preview and just HOW that Preview is being presented to us.

    Lastly here’s a link that will add more understanding to this Previewing thing. https://www.vegascreativesoftware.info/us/forum/pc-to-tv-levels-a-comedy-of-errors–107325/

    * Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Heidi Huff

    June 30, 2019 at 2:00 pm

    Thank you so much for such a long, thought out reply. I had to read it a couple times, but that is really helpful in understanding the why’s of what’s happening.

    I still like the look of 11 better, even though 15 is giving a truer representation of what was originally captured. I think I’ll just continue editing this game on 11. And then check back in on 15 in future projects. Give myself some time to develop a better mindset about it. And I know for sure one game that should definitely benefit from truer blacks.

    Thank you again for all that information. That’s very helpful.

  • Heidi Huff

    June 30, 2019 at 3:45 pm

    Is there any kind of effect I can do to crush those black and whites on Pro 15?

  • Graham Bernard

    June 30, 2019 at 4:15 pm

    [Heidi Huff] “Is there any kind of effect I can do to crush those black and whites on Pro 15?”

    Sure. Have a go with FX Levels or Colour Curves FX.

    * Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Heidi Huff

    June 30, 2019 at 4:25 pm

    Thank you again!

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