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preview audio and video in realtime, such as with premiere? (new-b)
Posted by Michael Aikens on July 7, 2006 at 10:09 pmHello, great site u guys have here! Loving the video articles & tuts!
Situation:
I have accustomed to premire pro, and have successfully added audio tracks; and am able to view/hear everything in real time.
BUT, in AE, I cannot figure it out??
The audio is in the timeline…and I know that ram preview doesnt support audio..and I know that I can preview audio (using “.”)…so how can I succesfully watch my animation and hear the ausio at the same time?(or do I not understand the premiere/AE workflow?)
Thanks!
Michael Aikens replied 19 years, 10 months ago 5 Members · 8 Replies -
8 Replies
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Dndobson
July 7, 2006 at 11:03 pmYou can’t.
After Effects is no good as an editor and won’t play audio from the timeline.
You have to render it out to a avi or mov – or use the RAM preview or audio.
Usually, I edit in PPro and then make notes on paper for timings and then build animations in AE and either match the timeline exactly or just build separate pieces, then import them into to PPro for editing and checking timings.Or well, that is the extent of my knowledge on the subject.
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Michael Aikens
July 7, 2006 at 11:20 pmI was afraid of that….Ive been using 0 too, but experiencing what you just said
Ive just watched a tut @ lynda that explains the new dynamic link…looks like it could help, but still doesnt solve the problem…
From what Ive gathered, you either gotta take notes (??what about setting markers and copy/paste between??) or do some math
theres also Trapcode sound keys, but thats not the point in this case
?? ALSO– is there any way to view the audio waveform? I saw somewhere here (in passing)that you can set the audio to keyframes…maybe I should check into that??
thanks for the response!!
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Michael Hancock
July 8, 2006 at 12:48 amYou CAN preview audio in real time via the RAM preview. You’re used to hitting “.” on the keypad to hear audio. Did you know you can add markers using the * on the keypad? This way you can listen and mark where ou want your animations to hit. Saves you having to write everything down while timing it out in Premiere.
Also, you can hit “0” on the keypad to RAM preview. This loads as much video into RAM as possible and plays it back in realtime. It can also play audio with the video. Here’s how:
Open your Time Control window (Window–>Time Control, or Ctrl+3 on a PC, I’m not sure on a Mac). See the little speaker icon in the time control window? Click it on. Now, when you RAM preview, you’ll preview your audio as well. After Effects is still a terrible editor, but it’s not so bad that it can’t play audio and video together for a preview.
Mike.
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Michael Aikens
July 8, 2006 at 1:19 amthanks for that…no its not bad technically but for a beginner its a bit of a mindf…
so, what would be a good workflow for audio synched editing?
thanks!
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Steve Roberts
July 8, 2006 at 1:43 amUse an editing app that allows you to work quickly.
If you have to use AE, select the audio layer, play the audio using the . key then use the * key to create markers at audio points, then move your layers or keyframes to those markers. Make a short RAM preview. Adjust. Make another preview. And so on. However, I haven’t been able to move anything to a point between frames, proving once again that AE is not a good editor.
You can also select the audio layer and hit LL to reveal its waveform. That will slow down AE if you show too much waveform, though. Zoom into your timeline.
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Filip Vandueren
July 8, 2006 at 7:07 pmA while ago I wrote a script called BPMMarkers that adds markers for each beat on a layer (you have to know the bpm though)
check out the discussion here to download the file and get some more tips on working with audio:
https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=867359
As for absolute precision with keyframes and markers, I tend to switch to 50 or even 99 fps from time to time to do audio-scrubbing.
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