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Prep AE graphics for Spherical mapping in C4D?
I need to create a mov of graphic circles in AE, then distort it correctly so that it will map appropriately on a sphere in C4D. Can anyone point me to a basic workflow? It seems like it’d be as easy as tossing in an effect to pre-distort for a sphere (or UV mapping, or Cylindrical). Is that the case? Most general mapping method would work, although since I’ll be transparent over the poles, it seems like Cylindrical or Spherical would work best (since they distort most at the poles)
Thanks for your input.
Antifreeze Design
https://www.antifreezemotiongraphics.com