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Premultiplication in FCP?
Posted by Harryjf on April 17, 2006 at 2:16 pmIs there any way to premultiply an alpha with a QuickTime imported into FCP?
Or.. otherwise.. get around the problem of black halos around soft areas of animations that are imported?
Harryjf replied 20 years ago 2 Members · 3 Replies -
3 Replies
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David Bogie
April 17, 2006 at 2:27 pmHow the alpha is interpreted is set on the item properties. You can right-click or control-click on the alpha to get a popup menu. However, you may have to go back to the original application if the alpha was improperly created. FCP cannot correct bad files.
see the manual for alpha types. It’s all there.
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”
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Harryjf
April 17, 2006 at 3:24 pmThese aren’t “bad” files. They are rendered properly… in this case out of After Effects. They are files with semi transparency in the alpha.. nothing odd or incorrect.
Most compositing apps (AE, Flint, Flame, Shake, Combustion, etc) have either a “straight” or “premultiply” method of interpretting an alpha. “Premultiply” removes a background color defined by the user… usually black.
Now, I realize that FCP isn’t a compositing application. But, it certainly isn’t uncommon to render a foreground animation with an alpha to overlay in FCP.
So, it looks like there is no premultiply option in FCP? This is very odd.
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Harryjf
April 17, 2006 at 3:26 pmAHA.. found it. FCP refers to it as “black” or “white” rather than ‘premultiply’ with a color picker.
Works for me.
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