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Activity Forums Adobe Premiere Pro Premiere Pro CS6 Takes longer to render ProRes than Mpeg ??

  • Premiere Pro CS6 Takes longer to render ProRes than Mpeg ??

    Posted by Declan Smith on September 24, 2014 at 11:52 pm

    I have always been used to rendering out a master copy to ProRes422 and then use that master to render out other formats, a double render I know, but normally can save time. Now I have a 48 minute film rendered to ProRes422. I have then imported that into a new sequence and added the RedGiant Cosmo filter to it as I want a render with the filter on. I wanted to render that out, again as prores422. Media encoder predicts that will take upwards of 23 hours, and keeps rising!!

    However, taking the same sequence and rendering to an MPEG (for DVD use) will take 2 hours. I am confused why the prores version will take so much longer.

    Is there a better / quicker mastering codec to use with Premiere Pro, such as DNxHD ??

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

    Alex Udell replied 11 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Alex Udell

    September 25, 2014 at 1:12 pm

    Heya…

    PPro uses an MPEG based codec for rendering intermediates in the timeline to start with.

    if you switch that at the start in the sequence setting and maybe set up a sequence preset to use when when making new sequences….this can help…

    also you need to tell PPro to use tho renders when exporting your master (aka smart rendering and exporting) or PPro will default to reencoding every frame at the time of exporting the master….

    hth…

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • Alex Udell

    September 25, 2014 at 1:14 pm

    oops WAIT…..sorry didn’t see the CS6 part…

    I think smart rendering with ProRes was implemented after CS6…

    so you may need to update if you wish to take advantage of that…

    thanks!

    Alex Udell
    Editing, Motion Graphics, and Visual FX

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