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  • Premeire pro Rendering and system analysis

    Posted by Manraj Singh on April 29, 2010 at 2:53 am

    Setup
    Camera Used – Canon HV20 1080i

    PC Configuration
    Processor: Intel QUAD Core -6600 2.3 ghz
    Motherboard: Asus P5KPL-CM
    RAM: 3GB DDR3
    HDD1: Seagate 500 GB 7200RPM SATA II
    HDD2: Samsung 160 GB 7200RPM SATA II
    Operating System – Window 7
    Adobe Master Collection cs4

    Hard Drive Setup
    HDD1 has two partitions C and E
    C: – 150 GB
    E: – 350GB
    HDD2 – D: 160GB.

    Adobe master collection is installed on the root directory i.e. C:
    I tried various combinations analysis to get efficient rendering and cpu utilisation see below

    The question is even though my pc is quad core, 3 gig ram every time I render video or encode, cpu utilisation is 100% i.e. fully exhausted. Also, my rendering time for the same clip size is same. I want to know one thing – what do you keep in scratch disk. Captured video and audio, conformed audio, and preview files
    captured video …is it the actual video file you captured from your camera because I am not doing it currently ….Pleas give me a right disk set up i.e.
    Where should application should be store, video files, scratch disk, project setup and also my Media cache file is in the same root directory i.e. c: ….

    Sorry for my long query but I want to give you proper and complete information

    Vince Becquiot replied 16 years ago 2 Members · 1 Reply
  • 1 Reply
  • Vince Becquiot

    April 29, 2010 at 4:29 pm

    Manraj,

    The fact that all your cores are being utilized is actually a good thing. Also remember that Quad Core technology (6600) is already getting old in these days of fast moving tech. These were some of the first versions of this type of technology and they do get maxed out pretty quickly, especially with HDV which is very CPU intensive.

    Your HD configuration should not matter much in rendering times as long as you are not using the OS drive for storage. It really matters when you edit.

    Ideally, the footage itself should have its own drive, and if you have a spare drive, use it for all scratch disc material. Also keep in mind that unless your drives match exactly in size and brand, including how much footage you have in them at the time of the render , you will not be able to really compare.

    There are many other factors that can affect rendering speed. Background activity, whether or not all RAM was released after the last render, even how hot the CPU is at the time.

    Vince Becquiot

    Kaptis Studios
    San Francisco – Bay Area

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