So if you’re watching it through a NTSC deck on a NTSC monitor this isn’t
suprising. The stuttering is caused by the software trying to send out
29.97 frame rate material from a 23.98 source. NTSC is 29.97 only. So to
get the effect of the roll playing correctly, you need to convert the roll
to 29.97 by placing 3:2 pulldown into it. PPro can’t do this. AE can.
If you have AE, open your 24p roll, drag the clip to the ‘create new
comp’ button, then add that comp to the render que. In the render settings,
turn on field rendering (lower field first for NTSC DV), then choose a 3:2
pulldown cadence (which one doesn’t matter for this exercise). Set your
output settings to NTSC DV and render. Then take this new 29.97 fps clip
into PPro and play it. It should look a whole lot better. It won’t look
perfect however. If the final product is going to be a NTSC deliverable,
you may want to create two rolls- one for the 24p master and one for NTSC.
This will give the best result and is a very common way of doing this. Of
course, it complicates the mastering process for the NTSC master where
there will need to be a edit made to the tape (if that’s the final master format)
to insert the 29.97 rendered credits. This is due to the fact that FCP
isn’t going to let you have a 24 frame timeline and put a 29.97 clip in it
and have it play properly. So play it out to tape leaving a hole or placeholder
for the credit roll, then make a insert edit with the 29.97 NTSC credits to
cover that hole. I hope that makes sense.
-Troy Murison
Seattle, WA