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Post Infinity Cycle
Hey all,
I was wondering if there was an expression to continue an animation based on the keyframes previously set in a layer. For example, if I have a layer keyframed at 0 in the x axis at 0 seconds, then set another keyframe at 1 in the xaxis at 1 second, is there an expression that will continue the animation (ie move the layer to 2 in the x axis at 2 seconds, 3 at 3 seconds, 10 at 10 seconds etc). I know in Maya, there is an option called Post Infinity which maps out the rest of the animation for you. Thanks!