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Position Vector Offset
Hi all.
I think this should be obvious but my head is a bit fried from work at the moment.
I’m looking for an expression that offset’s a 3D layer’s position along it’s local Z-axis by a certain amount (determined by a Slider).
So is there an easy way to determine this if I have the following:
pos1 = transform.position;
orient1 = transform.orientation;
posOffset1 = effect(“posOffset”)(“Slider”);Thanks,
JamieJimJam•Graphics
https://www.jimjamgraphics.com/