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  • Poser and C4D Mesh ‘resolution’ Byörk/Cunningham style naked body

    Posted by Stuart Paciej on March 4, 2010 at 3:13 pm

    Hi I am trying to create shots using extreme close ups of a naked woman’s contours, she will have a porcelain style texture to her skin – resembling the white on byork’s robot video by chris cunningham https://www.youtube.com/watch?v=EjAoBKagWQA.

    So this texture will have an .exr environment on it.

    So far I have exported the hi res ‘jessica’ model from poser and an obj file, rescaled in c4d and added my texture – the problem is the extreme close ups clearly discern the ‘mesh’ polygons, I really need this to be smooth!

    I tried using hypernurbs (of which i dont know much about) and on the highest catmull ngon setting of 6 it wasn’t enough. I then tried nesting this hypernurbs within another hypernurbs – this is a render killer.

    Is there a trick I’m missing? e.g. can I export from poser in a higher res manner or is there perhaps a render setting in c4d to interpret the flat polys more smoothly?

    Thanks in advance for any help!

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    Stuart Paciej replied 16 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    March 6, 2010 at 5:56 pm

    There is no way you should need such high mesh resolution (even one HN set to 6 would be total overkill). Does your object have a phong tag? If not, that’s your problem. If so, try adusting the settings (set angle to 60 or above).

  • Stuart Paciej

    March 8, 2010 at 1:21 pm

    Thanks Adam

    Good to know what the phong tag does – guess thats pretty basic but this is what happens when you teach yourself!

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