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Activity Forums Maxon Cinema 4D Pose Morph to Blend shape FBX Export

  • Pose Morph to Blend shape FBX Export

    Posted by Tynan Humphrey on August 21, 2020 at 2:08 am

    I’m trying to export a face model as an FBX to use it in Lens Studio for a snapcam filter. I’d like to use the pose morph tag to create blend shapes that I can manipulate in Lens Studio. In most of the tutorials I’ve found there is some sort “To Mesh” function that breaks up the poses into new meshes. I can’t seem to find this command in my R20 version of C4D. Does anyone have any leads on how to do something equivalent?

    Thanks!

    SOLVED: I was using the PSR Morph instead of the Point Morph. Point Morph has the ability to render the different poses to a mesh with the “To Mesh” function, which FBX recognizes and Lens Studio imports. PSR Morph doesn’t have it.

    Shane English replied 5 years, 7 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    August 23, 2020 at 6:44 pm

    Thanks for that.

  • Shane English

    October 14, 2020 at 2:45 pm

    I currently have a rigged face mesh with joints to open the jaw. Is there a way to convert those movements from PSR Morph to Point Morph?

    I also have R20 and the “To Mesh” is found in right clicking the pose, but I can’t get that to work either for blend animations in Lens Studio.

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