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Polygon Selection problems
I need to make a polygon selection invisible in the render.
I could just delete it, but it also strangely deletes other polygons in the areas where I want it left whole. (Huh?)
What I mean is, when I select the polygons and delete them, polygons seem to disapear from the other areas of the model, making the textures look like crap. Even though the polygons that disapear dont look to be highlighted.
But anyhoo, the easiest way would be a tag or something to make the polygons invisible when rendering.
thanks in advance
Simon