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Activity Forums Maxon Cinema 4D Polygon reduction – vs – UV-map?

  • Polygon reduction – vs – UV-map?

    Posted by Per Sverre wold-hansen on September 23, 2015 at 4:40 pm

    Is there an easy/workable route to do polygon reduction to an object without loosing the UV-mapping? I’ve tried (the tool is found inside the deformer tools icon) and the reduction leaves the model with the texture “roughly in place” so you can recognize it, but now with lots of wrongly colored triangles – Colors gotten from wrong places in the mapping texture. I.e. screwed up…

    PerS

    Zsolt Papp replied 10 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Zsolt Papp

    November 28, 2015 at 12:22 pm

    Hello. I solved that. I export to fbx with polygon reduction then export and create the uv map and it looks good.

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